Renamed rounded_rectangle_* to rounded_cube_*.

This commit is contained in:
Martin Budden 2021-02-02 17:32:44 +00:00
parent f7fbbd5fe4
commit 22b7aa956c
2 changed files with 15 additions and 6 deletions

View File

@ -27,10 +27,13 @@ module rounded_rectangles() {
rounded_rectangle([30, 20, 10], 3); rounded_rectangle([30, 20, 10], 3);
translate([80, 0]) translate([80, 0])
rounded_rectangle_xz([30, 20, 10], 3); rounded_cube_xy([30, 20, 10], 3);
translate([120, 0]) translate([120, 0])
rounded_rectangle_yz([30, 20, 10], 3); rounded_cube_xz([30, 20, 10], 3);
translate([160, 0])
rounded_cube_yz([30, 20, 10], 3);
} }
rounded_rectangles(); rounded_rectangles();

View File

@ -32,16 +32,22 @@ module rounded_rectangle(size, r, center = true, xy_center = true) //! Like `cub
rounded_square([size.x, size.y], r, xy_center); rounded_square([size.x, size.y], r, xy_center);
} }
module rounded_rectangle_xz(size, r, center = true, xy_center = true) //! Like `cube()` but corners rounded in XZ plane and separate centre options for xy and z. module rounded_cube_xy(size, r, center = false, xy_center = false) //! Like `cube()` but corners rounded in XY plane and separate centre options for xy and z.
{
linear_extrude(size.z, center = center)
rounded_square([size.x, size.y], r, xy_center);
}
module rounded_cube_xz(size, r, center = false, xy_center = false) //! Like `cube()` but corners rounded in XZ plane and separate centre options for xy and z.
{ {
translate([xy_center ? 0 : size.x / 2, xy_center ? 0 : size.y / 2, center ? 0 : size.z / 2]) translate([xy_center ? 0 : size.x / 2, xy_center ? 0 : size.y / 2, center ? 0 : size.z / 2])
rotate([90, 0, 0]) rotate([90, 0, 0])
rounded_rectangle([size.x, size.z, size.y], r, center = true, xy_center = true); rounded_cube_xy([size.x, size.z, size.y], r, center = true, xy_center = true);
} }
module rounded_rectangle_yz(size, r, center = true, xy_center = true) //! Like `cube()` but corners rounded in YX plane and separate centre options for xy and z. module rounded_cube_yz(size, r, center = false, xy_center = false) //! Like `cube()` but corners rounded in YX plane and separate centre options for xy and z.
{ {
translate([xy_center ? 0 : size.x / 2, xy_center ? 0 : size.y / 2, center ? 0 : size.z / 2]) translate([xy_center ? 0 : size.x / 2, xy_center ? 0 : size.y / 2, center ? 0 : size.z / 2])
rotate([90, 0, 90]) rotate([90, 0, 90])
rounded_rectangle([size.y, size.z, size.x], r, center = true, xy_center = true); rounded_cube_xy([size.y, size.z, size.x], r, center = true, xy_center = true);
} }