NopSCADlib/vitamins/swiss_clip.scad

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2020-04-15 19:59:27 -04:00
//
// NopSCADlib Copyright Chris Palmer 2020
// nop.head@gmail.com
// hydraraptor.blogspot.com
//
// This file is part of NopSCADlib.
//
// NopSCADlib is free software: you can redistribute it and/or modify it under the terms of the
// GNU General Public License as published by the Free Software Foundation, either version 3 of
// the License, or (at your option) any later version.
//
// NopSCADlib is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
// without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along with NopSCADlib.
// If not, see <https://www.gnu.org/licenses/>.
//
//
//! Swiss picture clip.
//! Used for holding glass on 3D printer beds.
//!
//! The bending model is an approximation because in real life the arms bend.
//! Should be reasonably accurate if not close to fully open.
//
include <../utils/core/core.scad>
function sclip_length(type) = type[1]; //! Total external length
function sclip_height(type) = type[2]; //! External height
function sclip_width(type) = type[3]; //! Width
function sclip_thickness(type) = type[4]; //! Thickness of the metal
function sclip_radius(type) = type[5]; //! Bend radius
function sclip_arm_width(type) = type[6]; //! Width of spring arms
function sclip_spigot(type) = type[7]; //! Spigot length, width, height
function sclip_hook(type) = type[8]; //! hook, length, width
function sclip_hinge_offset(type) = type[9]; //! Offset of hinge
function sclip_arm_length(type) = type[10]; //! Length of arms
function sclip_max_gap(type) = type[11]; //! Maximum opening
function arm_angle(type, open) = asin((sclip_height(type) - 2 * sclip_thickness(type) - open) / sclip_arm_length(type));
function spigot_angle(type, open) =
let(arm_w = sclip_arm_width(type), w = sclip_width(type) - 2 * arm_w)
(arm_angle(type, 0) - arm_angle(type, open)) * 2 * arm_w / w;
module swiss_clip_hole(type, open, h = 0) { //! Drill hole for spigot
spigot = sclip_spigot(type);
angle = spigot_angle(type, open);
t = sclip_thickness(type);
or = sclip_radius(type);
ir = or - t;
shadow = (spigot.z - or) * sin(angle) - or * cos(angle) + or + t * cos(angle);
r = sqrt(sqr(shadow) + sqr(spigot.y)) / 2;
offset = sclip_hinge_offset(type);
hpot = offset - t;
translate([sclip_length(type) - t - ir - offset + hpot * cos(angle) - (spigot.z - t) * sin(angle) + shadow / 2, 0])
drill(r + 0.1, h);
}
module swiss_clip(type, open = 0.9) { //! Draw a Swiss clip open by specified amount
vitamin(str("swiss_clip(", type[0], "): Swiss picture clip ", type[0], " ", sclip_max_gap(type),"mm"));
length = sclip_length(type);
width = sclip_width(type);
height = sclip_height(type);
spigot = sclip_spigot(type);
hook = sclip_hook(type);
offset = sclip_hinge_offset(type);
t = sclip_thickness(type);
arm_l = sclip_arm_length(type);
arm_w = sclip_arm_width(type);
w = width - 2 * arm_w;
or = sclip_radius(type);
ir = or - t;
angle = arm_angle(type, open);
angle2 = spigot_angle(type, open);
$fn = 360;
color("silver") translate([-t - ir, 0, -height + t]) {
translate([length - offset - arm_l, -w / 2]) // Narrow part of base
cube([arm_l, w, t]);
translate([length - offset, 0, t])
rotate([0, -angle2, 0])
translate([offset - length, 0, -t]) {
translate([length - offset, -width / 2]) // Wide part of base
cube([offset - spigot.x, width, t]);
translate([length - spigot.x, -spigot.y / 2]) // Spigot base
cube([spigot.x - or, spigot.y, t]);
translate([length - t, -spigot.y / 2, or]) // Spigot stem
cube([t, spigot.y, spigot.z - or]);
translate([length - or, -spigot.y / 2, or]) // Spigot bend
rotate([-90, 0, 0])
rotate_extrude(angle = 90)
translate([ir, 0])
square([t, spigot.y]);
}
translate([or, -hook.y / 2]) // Hook base
cube([hook.x, hook.y, t]);
translate([0, -hook.y / 2, or]) // Hook stem
cube([t, hook.y, height - 2 * or]);
translate([or, -hook.y / 2, or]) // Hook lower bend
rotate([0, 90, 90])
rotate_extrude(angle = 90)
translate([ir, 0])
square([t, hook.y]);
translate([or, -hook.y / 2, height - t]) // Hook top
cube([hook.x - or, hook.y, t]);
translate([or, hook.y / 2, height - or]) // Hook top bend
rotate([0, -90, 90])
rotate_extrude(angle = 90)
translate([ir, 0])
square([t, hook.y]);
translate([length - offset, 0, t]) // Arms
rotate([0, angle, 0])
for(side = [-1, 1])
translate([-arm_l, side * (arm_w + w) / 2 - arm_w / 2, -t])
cube([arm_l, arm_w, t]);
translate([length - offset, -w / 2, t]) // Central gusset
rotate([-90, 0, 0])
rotate(90 - angle2)
rotate_extrude(angle = angle2)
translate([0, 0])
square([t, w]);
for(side = [-1, 1]) // Arm gussets
translate([length - offset, side * (arm_w + w) / 2 - arm_w / 2, t])
rotate([-90, 0, 0])
rotate(90 - angle2)
rotate_extrude(angle = angle + angle2)
translate([0, 0])
square([t, arm_w]);
}
}