first pass at /api/me endpoint, adds auth redirect to play
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src/webserver/api/me.php
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90
src/webserver/api/me.php
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@ -0,0 +1,90 @@
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<?php
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session_start();
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if (!$_SESSION || !$_SESSION['nickname'] || trim($_SESSION['nickname']) == "") {
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header('Location: https://wander.reclaim.technology/webserver/auth/login.php');
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exit();
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}
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$db_path = realpath(dirname(__FILE__) . '/../config/db.php');
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require_once($db_path);
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// initialize some variables to populate from the database
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$player_record = [];
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$items = [];
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$npcs = [];
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$encounters = [];
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$quests = [];
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if (isset($_POST['id'])) {
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// update player info
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// TODO
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} else {
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// get player info
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$player_query = $conn->prepare("SELECT * FROM Players p WHERE p.id = :player_id AND p.is_active = 1");
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$player_query->bindValue(':player_id', $_SESSION['player_id']);
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$player_result = $player_query->execute();
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if ($player_result) {
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$player_record = $player_result->fetchArray(SQLITE3_ASSOC);
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}
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// get player items
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$items_query = $conn->prepare("SELECT * FROM PlayerItems pi JOIN Items i ON pi.item_id = i.id WHERE pi.player_id = :player_id");
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$items_query->bindValue(':player_id', $_SESSION['player_id']);
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$items_result = $items_query->execute();
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if ($items_result) {
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while ($items_record = $items_result->fetchArray(SQLITE3_ASSOC)) {
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array_push($items, $items_record);
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}
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}
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// get player NPCs
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$npcs_query = $conn->prepare("SELECT * FROM PlayerNPCs pn WHERE pn.player_id = :player_id AND pn.is_active = 1");
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$npcs_query->bindValue(':player_id', $_SESSION['player_id']);
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$npcs_result = $npcs_query->execute();
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if ($npcs_result) {
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while ($npcs_record = $npcs_result->fetchArray(SQLITE3_ASSOC)) {
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array_push($npcs, $npcs_record);
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}
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}
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// get player NPC encounters
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$encounters_query = $conn->prepare("SELECT * FROM PlayerEncounters pe WHERE pe.player_id = :player_id");
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$encounters_query->bindValue(':player_id', $_SESSION['player_id']);
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$encounters_result = $encounters_query->execute();
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if ($encounters_result) {
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while ($encounters_record = $encounters_result->fetchArray(SQLITE3_ASSOC)) {
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array_push($encounters, $encounters_record);
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}
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}
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// get player quests
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$quests_query = $conn->prepare("SELECT * FROM PlayerQuests pq JOIN Quests q ON pq.quest_id = q.id WHERE pq.player_id = :player_id");
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$quests_query->bindValue(':player_id', $_SESSION['player_id']);
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$quests_result = $quests_query->execute();
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if ($quests_result) {
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while ($quests_record = $quests_result->fetchArray(SQLITE3_ASSOC)) {
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array_push($quests, $quests_record);
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}
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}
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// put it all together and return as JSON
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$player = (object) [
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'id' => $player_record['id'],
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'nickname' => $player_record['nickname'],
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'items' => $items,
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'npcs' => $npcs,
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'encounters' => $encounters,
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'quests' => $quests
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];
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header('Content-Type: application/json; charset=utf-8');
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echo json_encode($player);
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exit();
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}
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?>
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@ -45,12 +45,20 @@
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}
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echo "<p><a href='register.php'>Register a new account</a>, <a href='forgot_pw.php'>reset your password</a>, or try again.</p>";
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loginForm();
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} else {
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if (isset($_GET['redirect']) && $_GET['redirect'] == "play") {
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?>
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<script>
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window.location.href = "https://wander.reclaim.technology/webserver/play/";
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</script>
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<?php
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} else {
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echo "<p>You are now logged in as <strong>" . $_SESSION['nickname'] . "</strong></p>\n";
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echo "<p><a href='/../play/index.php'>Play now</a></p>\n";
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echo "<p><a href='../play/index.php'>Play now</a></p>\n";
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echo "<p><a href='logout.php'>Log out</a></p>\n";
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}
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}
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}
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require_once(realpath(dirname(__FILE__) . '/../footer.php'));
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@ -1,6 +1,11 @@
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<?php
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session_start();
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if (!$_SESSION || !$_SESSION['nickname'] || trim($_SESSION['nickname']) == "") {
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header('Location: https://wander.reclaim.technology/webserver/auth/login.php?redirect=play');
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exit();
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}
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$db_path = realpath(dirname(__FILE__) . '/../config/db.php');
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require_once($db_path);
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?>
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